A large, hand crafted collection of top down mountain edge tiles designed for building natural, organic map borders in RPGs, strategy games, survival titles, and any top down world. This pack focuses on variation, giving you oversized edge pieces, curved shapes, jagged ridges, and smooth transitions that break away from the rigid square map look of traditional tilesets. Every tile is hand drawn in the unified GDS art style with clean silhouettes, crisp stroke work, and colour friendly shading that responds beautifully to hue shifting and palette swaps. Fully compatible with GDS Editor, you can recolour, adjust stroke weight, slice, extract, and customise your tiles instantly using GDS Editor’s powerful core tools.
Features
100% top down mountain edge tiles for natural map borders
Oversized and variation rich shapes to avoid repetitive square outlines
Designed for freeform map creation and organic world shaping
Clean, readable silhouettes ideal for stylised top down games
Fully compatible with all GDS Editor core functions
Consistent style matching all other GDS top down environment assets